PARTICLE
// SCANNER
GRID
—×—
CELL
—
px SPAN
0
FPS
0
☰ CONSOLE
[ CONSOLE ]
a playground for animated ascii art
SRC
source
▸
↑ upload image
type → image
render
CANVAS
frame
▸
aspect
fit
1:1
16:9
9:16
4:5
custom
custom size (px)
×
console overlay
scanlines
sweep scan
GRID
sampling
▸
cell size (px)
threshold
0.12
contrast
1.50
brightness
0.00
gamma
1.00
fit scale
0.92
STYLE
particle form
▸
auto
dots
plus
ascii
braille
blocks
ascii ramp (dark→light)
size range
0.40
–
1.10
palette
background
foreground
accent
MOTION
animation preset
▸
Static — still frame
Outward Flow — drifting embers
ASCII Rain — matrix reveal
Swirl + Wind — vortex drift
Assemble — fly-in / out
Breathe — pulse & flicker
Ripple — radial wave
Wave — ocean sway
Orbit — cells circle home
Ember Rise — upward flames
Glitch — datamosh bands
Scan-In — reading-order reveal
ripple
outward
inward
⌂ center
click the canvas to move the epicenter.
speed
1.00×
intensity
1.00×
❚❚ pause
↺ reset
INTERACT
cursor & click
▸
none
magnet
shockwave
spotlight
scramble
wake
radius
150px
layers on top of any motion preset.
OUT
capture & luck
▸
✦ surprise me
⬇ frame .png
⬇ art .txt
keys —
space
play ·
r
random ·
s
png ·
c
console